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Answer by Kleptomaniac

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Hey there, All you need to do is store your ID within tags assigned to your individual GameObjects like so: `gameObject.tag = ID;` and then use [GameObject.FindGameObjectsWithTag()][1] to find your GameObject: `GameObject.FindGameObjectsWithTag(ID);` Hope that helps! :) Klep [1]: http://docs.unity3d.com/Documentation/ScriptReference/GameObject.FindGameObjectsWithTag.html

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